Jordan Parsons
- Second Year Architect

S09 Final: Knot

Posted By: Jordan Parsons

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The assignment was to take an existing project, and use our final three weeks to take it even farther. There were stipulations of course, and I was steered towards my knot project. The knot project was a wood shop project, that was to interpenetrate a knot into five segments. I had chosen the taught line hitch knot to make out of cherry. For this final project the five segment design was to be turned into a space to hold five pieces of art in the side of a cliff. This seemed like a stretch, but it lead to interesting results. Gallery – Jump to the pictures.

The Process began with looking at the spaces created inside the knot. I started with projecting planes along the sides of the five segment knot to enclose it, selecting the outermost planes and working them around the knot resulted in an outer shell which was the mass of the museum. I struggled with the internal divisions, I was not happy with them for a while, they were too simple for the semi-chaotic outer shell. My professor suggested that I try to be more chaotic with them, so I went along those lines at his suggestion to attempt to create disorientation for someone experiencing the space by hiding the art pieces, and by moving them across uneven levels.

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Light Modulator

Posted By: Jordan Parsons

Our latest IDM assignment was to create a light modulator. Working with my partner Aaron Chenault, we designed the following setup for our light modulator. We have yet to laser cut it, but when I do I will have pictures of the cut and assembly. So here are the details of the assignment along with some quick 3D stuff to get a feel for how it will look.

Edit:

It is now cut, with the renders and photos taken, pictures after the break.

Light Modulator
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V-Ray – HDRI Skymaps

Posted By: Jordan Parsons

One of the facets of rendering that has interested me was HDRI, but when I used Mental Ray in 3dsmax it was a little to complicated for me to get right. So now that I have switched to V-Ray, I decided to give it a try. I found some free HDRI skymaps here:Evermotion. With those I decided to give it a try, images after the jump.

HDRI
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Processing – DNA Surface Generator

Posted By: Jordan Parsons

Well this is another processing project. I started with 01hgp10.txt. Which is a snippet of the first human chromosome from Human Genome Project at Project Gutenberg. I wanted to create a system in which I could analyze the number of individual markers (G, C, T, and A) and see how many of them there were per line of code. With these total then I assigned each letter a multiplier or value which allows me to control its value, or height off the Z axis. So the process goes like this.

Surface Generator
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Light Blocks – 3D Study

Posted By: Jordan Parsons

This is a 2250 frame fly around of a project I am working on as a personal study. I know I could have done a little better with the camera, but for a first attempt, I’m pretty happy. There really is no meaning, its purely a study. My biggest issue is the flickering that can be seen around the floor, but I think now that I have 3Dsmax I can correct that. View the video by clicking more.

Light Blocks
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