Jordan Parsons
- Second Year Architect

V-Ray – HDRI Skymaps

Posted By: Jordan Parsons

One of the facets of rendering that has interested me was HDRI, but when I used Mental Ray in 3dsmax it was a little to complicated for me to get right. So now that I have switched to V-Ray, I decided to give it a try. I found some free HDRI skymaps here:Evermotion. With those I decided to give it a try, images after the jump.

HDRI

I created a simple scene with fairly basic materials, shinny metal spheres, a brushed metal floor, and white walls. I used the physical camera to create some depth of field, as you can see in the first image which is un-edited. With the second one I increased the depth of field, added some noise and adjusted the color. I’m excited to try this for one of my projects because I think it will lead to really accurate day simulation, but I don’t know when I will get to use it, untill then its just a fun toy. If anyone has any tips or anything let me know.

Before

After


1 Comment »

      Comment by Georgene
      April 26, 2009 @ 1:39 pm

    sweet!!!

     

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